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Senior Graphics Engineer – Real-Time Rendering & Augmented Reality (Mobile & Spatial Computing)

Strativ Group • European Economic Area
Remote
Apply Now

Develop and optimize real-time rendering systems for augmented reality mobile applications, focusing on Gaussian splatting and spatial media. Collaborate with cross-functional teams to deliver high-performance graphics solutions for cutting-edge immersive experiences. Requires expertise in low-level graphics programming, GPU optimization, and modern graphics APIs like Metal, Vulkan, or DirectX.

Key Highlights
Fully remote role with flexible hours and competitive compensation (€80,000–€140,000 + stock options)
Work on cutting-edge graphics technology at the intersection of AR, gaming, and spatial computing
Hands-on development of real-time rendering systems with a focus on mobile performance and optimization
Key Responsibilities
Build and optimize real-time rendering systems, particularly Gaussian splatting and spatial media technologies
Develop low-level graphics systems and shaders using modern graphics APIs (Metal, Vulkan, DirectX)
Profile and optimize GPU performance, memory usage, rendering quality, and application stability across mobile devices
Investigate rendering bottlenecks and make informed trade-offs between performance, visual quality, and hardware compatibility
Evaluate emerging graphics techniques and translate successful prototypes into production-ready features
Collaborate with engineering, technology innovation, product, and creative teams to deliver compelling visual experiences
Technical Skills Required
Real-Time Computer Graphics GPU Optimization & Low-Level Graphics Programming C# and Modern Graphics APIs (Metal, Vulkan, DirectX)
Benefits & Perks
€80,000–€140,000 annual salary (depending on experience)
Stock options
Fully remote work with flexible hours
Unlimited paid time off
Nice to Have
Experience with Unity and mobile graphics
Knowledge of Gaussian splatting, point-based rendering, or neural rendering
Practical, hands-on approach to problem-solving

Job Description

Graphics Engineer – Real-Time Rendering & AR

Fully Remote (UK & Europe)| €80,000–€140,000 euros + Stock Options

Are you a Graphics Engineer passionate about pushing the boundaries of real-time rendering, mobile graphics and augmented reality?

I’m working with an innovative technology company operating at the intersection of gaming, immersive experiences and spatial computing, looking for a hands-on Graphics Engineer to help bring cutting-edge graphics technology from prototype to production.

This is an opportunity to work on challenging graphics problems, explore emerging rendering techniques and build high-performance experiences for mobile devices.

The Role

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