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UX Designer, LiveOps Tooling

brawl stars • Finland
Visa Sponsorship Relocation
This Job is No Longer Active This position is no longer accepting applications

Own the end-to-end user experience for internal LiveOps tools, from discovery through delivery and iteration. Partner with game teams to understand operational workflows and design intuitive solutions for complex problems. Lead product research, create information architecture, wireframes, prototypes, and work closely with engineers to implement high-quality designs.

Key Highlights
Design intuitive user experiences for complex operational workflows
Collaborate with game teams, engineers, and product managers
Lead product research and usability testing for data-rich applications
Own end-to-end UX process for internal LiveOps tools
Key Responsibilities
Own the end-to-end user experience for internal LiveOps tools from discovery through delivery and iteration
Partner with game teams to understand how they operate live games, identify pain points, and uncover workflow improvement opportunities
Design intuitive solutions for complex operational problems that support multiple independent game teams
Lead product research and discovery through user interviews, observation, and collaborative workshops
Create information architecture, user flows, wireframes, prototypes, and interaction designs for data-rich applications
Develop a deep understanding of the LiveOps domain and broader ecosystem our tools support
Plan and conduct usability testing and user research to validate designs and continuously improve user experience
Work closely with engineers throughout implementation, providing design guidance and ensuring high-quality user experience
Technical Skills Required
UX Design User Research Information Architecture Wireframing Prototyping Usability Testing
Benefits & Perks
Relocation assistance
Visa sponsorship available
Nice to Have
Ability to leverage AI in UX design process
Knowledge of design systems and component libraries
Prototyping skills for complex user flows
Experience designing scheduling or segmentation user interfaces
Experience designing A/B testing platforms
Experience designing complex internal products or data management tools
Front-end coding experience
Experience working with game development teams or game production tools

Job Description

all positionsHelsinki – onsite – FullTimeUX Designer, LiveOps ToolingKeeping our games fresh and engaging takes more than great ideas. It requires powerful tools that help our game teams operate their games as live services.The LiveOps Tooling team builds and owns the internal products that game teams use every day to deliver live content to millions of players. Our tools enable game teams to manage what content to release, when to release it, and which players will experience it. In addition to this, we help multiple other teams to integrate their capabilities with games. This can be anything from A/B testing to managing Supercell Store.
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