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Lead Gameplay Engineer

escape velocity • United States
Full Remote
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Lead Gameplay Engineer responsible for shaping the technical vision of 3C gameplay (character, camera, combat) in an Unreal Engine 5 project. Architect and develop responsive character movement, weapons, traversal, and camera systems alongside Design and Animation teams. Manage a team of approximately five engineers while staying hands-on in C++ and Blueprint.

Key Highlights
Lead technical vision for 3C gameplay (character, camera, combat) in an Unreal Engine 5 project
Manage a team of ~5 engineers while staying hands-on with C++ and Blueprint development
Architect responsive character movement, weapons, traversal, and camera systems alongside Design and Animation
Must have shipped AAA titles or live-service games with networked gameplay experience
Promote agentic workflows, automation, and test-driven development practices
Key Responsibilities
Drive technical direction of weapons, mobility, and camera systems from prototype through ship
Architect character movement, traversal, weapons, and camera systems alongside Design and Animation
Lead hands-on development in C++ and Blueprint, owning performance and stability
Partner with Production to anticipate risks and own deliverables
Partner with Technical Art and Design on tooling and content validation
Set and uphold engineering standards including code review, build stability, testing, and documentation
Manage a team of approximately five direct reports through mentoring, 1:1s, performance reviews, and hiring
Champion agentic workflows, automation, and test-driven development
Technical Skills Required
C++ Unreal Engine 5 Gameplay Engineering
Benefits & Perks
Generous PTO allowance
Summer and Winter holidays studio closure
Private Medical & Dental Healthcare
Private Mental Health scheme
Annual Health & Wellbeing allowance
Top range tech for home setup
Region-based additional benefits
Nice to Have
Experience with animation systems (Animation Blueprints, motion matching, root motion)
Experience with varied networking models (replication, rollback, snapshot)
Console or mobile experience
Action game development with fast, responsive combat
Aim tuning experience

Job Description

What we are looking for:

As a Lead Gameplay Engineer, you will help shape the technical vision for 3C gameplay (character, camera, and combat) in a fast-paced game built on Unreal Engine 5. You will be the bridge between design intent and technical reality, turning ambitious ideas into systems that feel great in the player's hands, scale with the game, and ship on schedule. You will lead a team of gameplay engineers on core 3C systems while staying hands-on in the code, with significant opportunities to shape the game and how we build it. This role suits a lead who enjoys building great systems and growing great engineers in equal measure.

What we will do together:

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