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Gameplay Programmer – Unreal Engine

Full Remote
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Design, implement, and maintain gameplay systems and features using Unreal Engine and C++. Work closely with designers, artists, and other programmers to translate game design documents into responsive, fun, and scalable gameplay experiences. Requires 1+ years of professional game development experience with a strong focus on Unreal Engine and a Bachelor's degree in Computer Science, Game Development, or a related field.

Key Highlights
Gameplay Programmer – Unreal Engine role
Design, implement, and maintain gameplay systems and features
Requires 1+ years of experience and a Bachelor's degree
Key Responsibilities
Design, implement, and maintain gameplay systems and features
Prototype mechanics
Iterate on player controls and game loops
Optimize performance
Debug gameplay-related issues
Contribute to code reviews
Maintain clean and modular code
Integrate new engine features and tools
Technical Skills Required
Unreal Engine C++ Gameplay Programming
Nice to Have
Experience with multiplayer game development, networking, and online service APIs
Previous experience shipping a title on PC or console platforms

Job Description

Arcata Interactive specializes in end-to-end Unreal Engine game development, taking projects from initial concept and prototyping through final release and post-launch support. The team combines AAA studio experience with the flexibility and speed of an indie developer, creating polished and efficient production pipelines. Arcata Interactive focuses on Unreal Engine 5, using technologies such as Nanite, Lumen, and MetaHuman to build visually striking and technically solid titles. Team members collaborate closely across disciplines, offering opportunities to work on cutting-edge gameplay systems within modern UE5 environments.

Role Description:

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