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Art Lead for AAA Game Development (Munich, Germany)

welevel • Germany
Relocation
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Key Responsibilities
Define and guide the visual identity of a photorealistic AAA game world
Lead and mentor a multidisciplinary art team (environment, character, tech art, animation)
Oversee asset creation, lighting, and world-building with a focus on realism
Establish and maintain scalable workflows and pipelines
Collaborate with design and engineering to ensure visual quality supports gameplay
Oversee internal and external asset production and quality assurance
Technical Skills Required
Unreal Engine 5 ZBrush Blender
Benefits & Perks
Competitive salary
Relocation assistance
Free beverages and team activities
Central Munich location

Job Description

Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

We're seeking an Art Lead who can define and guide the visual identity of a deeply immersive, photorealistic world. You'll lead a multidisciplinary team of artists and collaborate with engineering and design to create a world that's beautiful, believable, and alive—from rugged terrain and weathered buildings to expressive characters and atmospheric lighting.

Responsibilities

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