G

Gameplay Engineer (Unreal Engine, C++, Blueprints) - Remote

gardens interactive • United States
Full Remote
Apply Now

Build immersive, multiplayer gameplay systems in Unreal Engine using C++ and Blueprints. Collaborate with designers to implement mechanics, optimize performance, and ensure emergent, tactile experiences. Requires 5+ years in game development with deep Unreal expertise.

Key Highlights
Fully remote studio with no residency requirements
Focus on emergent, immersive, and multiplayer gameplay systems
Collaborative environment emphasizing curiosity, adaptability, and teamwork
Key Responsibilities
Design and implement gameplay mechanics in Unreal Engine using C++ and Blueprints
Collaborate with designers to translate creative vision into technical systems
Develop scalable, iterative gameplay systems for multiplayer environments
Proactively identify and resolve technical issues in game systems
Work closely with art, animation, and design teams to align technical decisions with game vision
Technical Skills Required
Unreal Engine (C++ and Blueprints) Gameplay Ability System Multiplayer Networking
Benefits & Perks
Medical, dental, and vision coverage (100% for individuals, 90% for dependents)
Life insurance, short-term and long-term disability
401(k) contributions (U.S.) / RRSP + DPSP contributions (Canada)
Paid parental leave
Fully distributed remote studio
Nice to Have
Experience on shipped multiplayer titles using Unreal Engine
Ownership of control/camera systems, NPC AI, or combat/ability features
Profiling and optimization of gameplay systems for large-scale content

Job Description

At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We're a fully remote studio looking for a Gameplay Engineer to craft tactile and immersive gameplay systems that fuel adventure and enable stories within our games.

A Day in the Life:

  • Apply Unreal Engine (C++ and Blueprints) expertise to implement gameplay mechanics in collaboration with the design team.
  • Develop flexible, scalable systems for iterative development and emergent interactions.
  • Playtest regularly with the team to prototype ideas and align gameplay with the game’s pillars.

What You’ll Do:

Want the full job description? Read the complete details on LinkedIn, the original posting.
Continue on LinkedIn

This is a short excerpt. All rights to the full description belong to its original publisher.

See Jaabz jobs first on Google 1 tap · free · in AI Overviews Jaabz is on your Google Manage Preferred Sources
Keep exploring

Similar Jobs

Explore other opportunities that match your interests

Remote Work Guides

Practical guides for finding and thriving in remote roles.

Browse all articles

Subscribe to our newsletter

New visa sponsorship, relocation and remote tech jobs, delivered to your inbox.