H

Senior 3D Artist (Unity/Blender) – Remote

Remote
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Join Happy Lemon Games as a Senior 3D Artist to model, texture, and optimize 3D assets for real-time Unity projects. You’ll create high-quality environments, props, and scenes while configuring materials, lighting, and shaders directly in Unity. Collaborate with designers and developers to deliver game-ready assets with strong visual and performance standards.

Key Highlights
Lead 3D modeling, texturing, and optimization for Unity-based real-time projects
Collaborate with cross-functional teams to achieve high-quality visual and performance goals
Work remotely in a global, diverse team with creative ownership and growth opportunities
Key Responsibilities
Model, texture, and optimize 3D assets for real-time Unity projects
Create high-quality props, environments, and scenes with strong composition
Configure materials, lighting, shaders, and VFX directly inside Unity
Ensure assets meet performance standards and are game-ready
Collaborate closely with designers and developers to achieve visual goals
Maintain art libraries and naming conventions for efficient pipelines
Technical Skills Required
Blender Unity (materials, lighting, optimization) PBR texturing
Benefits & Perks
Global remote work
Creative ownership and impact on game design
Opportunities for professional growth (VFX, shaders, animation)
Nice to Have
Experience with ZBrush
Trim sheet workflows
Foliage workflows
Interest in VFX, shaders, or animation

Job Description

About Happy Lemon Games

We’re a global remote studio building games that blend great gameplay with stunning visuals. Our titles are played worldwide, and we take pride in every pixel that makes our games unique.

About the Role

We’re hiring a 3D Artist who’s as comfortable modeling in Blender as they are setting assets up in Unity. You’ll work on environments, props, lighting, and shaders — ensuring that what looks good in renders looks even better in-game.

What You’ll Do

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