S

Senior Technical Animator (Unreal Engine 5) – Remote

Snail Games USA • United State
Remote
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Lead the development of robust animation systems and workflows in Unreal Engine 5, bridging animation, art, design, and engineering. Build rigs, tools, and runtime systems while ensuring seamless integration and production readiness. Own end-to-end animation pipelines, troubleshoot technical challenges, and mentor cross-functional teams.

Key Highlights
Design and maintain UE5 animation systems, including Animation Blueprints, state machines, and blend spaces.
Develop character rigs, retargeting workflows, and MetaHuman integration for fantasy/sci-fi game projects.
Collaborate with animators, designers, and engineers to define requirements and optimize production workflows.
Key Responsibilities
Design, build, and maintain UE5 animation systems using Animation Blueprints, state machines, blend spaces, and layered animation.
Develop and support character rigs, Control Rigs, retargeting workflows, and MetaHuman animation integration.
Troubleshoot rigging, deformation, retargeting, blending, root motion, and runtime animation issues across the asset-to-engine pipeline.
Create reusable tools and workflows to improve animation production and reduce repetitive work.
Profile and optimize animation systems for runtime performance and memory usage.
Train teammates and document technical decisions, workflows, and system usage.
Work with animators, designers, engineers, and the Lead Animator to define requirements and validate animation assets.
Technical Skills Required
Unreal Engine 5 Animation Blueprints Character Rigging
Benefits & Perks
Paid company holidays, vacation, and separate sick leave
Medical, dental, vision, and Life/LTD coverage
401k with company match
Nice to Have
Shipped PC or console games using Unreal Engine
Motion matching, procedural animation, or Unreal’s Gameplay Ability System experience
Facial rigging, performance-capture integration, or humanoid/creature animation experience
Python, MEL, or C++ skills for tool development and automation

Job Description

About Snail Games USA

Snail Games strives to create a new high bar for gameplay experiences in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About the Role

Snail Games USA is seeking a Senior Technical Animator to build reliable animation systems and workflows across our fantasy and science-fiction game projects.

As part of our Central Art Team, you’ll connect animation, art, design, and engineering. You’ll develop rigs, tools, and runtime animation systems in Unreal Engine 5, resolve integration issues, and help animators bring their work into the game.

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