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Senior Technical Designer (Unreal Engine) – Social & Live-Service Systems

pixel movement • European Union
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Lead the design and implementation of scalable, modular gameplay and meta systems in Unreal Engine, including social features, in-game economy, and progression mechanics. Collaborate with engineers, designers, and artists to prototype, optimize, and refine systems for a browser-based, live-service gaming platform. Shape long-term social and retention systems in a hands-on, senior-focused role with full relocation support in Malta.

Key Highlights
Own complex gameplay and meta systems (social features, economy, achievements, inventory) from prototype to scalable implementation in Unreal Engine
Work closely with cross-functional teams (engineers, designers, artists) to integrate visual and gameplay elements
Hands-on role requiring deep Unreal Engine expertise (Blueprints, C++), performance optimization, and live-service system evolution
Key Responsibilities
Design, prototype, and implement scalable, modular gameplay and meta systems in Unreal Engine (social features, in-game economy, achievements, inventory)
Collaborate with engineers, designers, and artists to integrate visual and gameplay elements, ensuring systems feel intuitive and performant
Debug, optimize, and refine systems for performance, scalability, and player retention in a live-service environment
Take ownership of complex system development from initial concept to post-launch evolution, shaping long-term social and retention strategies
Stay current with Unreal Engine advancements and drive technical innovation within the team
Technical Skills Required
Unreal Engine C++ Gameplay Systems Design
Benefits & Perks
Full relocation support
Live-service and online multiplayer experience
Small, senior team with ownership and growth opportunities
Nice to Have
Experience with AI tools and workflows for production acceleration
Background in live-service, MMO, or online multiplayer titles
Familiarity with browser-based or cloud-streamed games
Designing social engagement or retention systems

Job Description

Senior Technical Designer (Unreal)

Location: Malta with full relocation support

Type: Full-time, Permanent

Sector: Games | Live Service | Unreal Engine

About the Studio

A fully funded independent game studio building a social-first online gaming platform in Unreal Engine. It combines MMO-style social systems with live-service mechanics, accessible straight from a browser across PC and mobile.

Please note: the project has an association with real-money gaming and must be based in Malta.

About the Role

The studio is looking for a highly experienced Senior Technical Designer to design, prototype, and build the systems that keep players connected.

Want the full job description? Read the complete details on LinkedIn, the original posting.
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