N

Mid-Senior Playable Programmer / Creative Technical Artist

Remote
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Naphora Games Group seeks a Mid-Senior Playable Programmer / Creative Technical Artist to develop high-performing playable ads and creative content for mobile games. This fully remote role requires Unity, C#, and Luna Playable expertise for rapid prototyping, optimization, and creative production. Collaboration with cross-functional teams and contribution to AI tools are key.

Key Highlights
Develop and optimize playable ads and interactive creative content.
Combine technical development with creative production using Unity and C#.
Contribute to AI-assisted tools and workflows for scalable creative production.
Key Responsibilities
Develop and maintain playable ads and gameplay prototypes using Unity, C#, Luna Playable, and other relevant technologies.
Build responsive gameplay interactions, UI flows, animations, visual feedback, and creative effects.
Rapidly prototype and iterate on gameplay and interactive creative concepts.
Build reusable gameplay systems, modular templates, components, and scalable architectures.
Write clean, maintainable, and reusable code where applicable.
Optimize playables for performance, loading time, file size, and cross-device/platform compatibility.
Create and iterate on video advertising creatives, gameplay-based videos, and performance marketing assets.
Produce a high volume of playable and video creative variations for testing.
Iterate on creatives based on testing results, analytics, and UA performance.
Experiment with different gameplay concepts, creative formats, hooks, interactions, and technical approaches.
Support debugging, testing, analytics integrations, creative validation, and quality control.
Collaborate with AI Engineers on AI-generated playable, video creative, and automation workflows.
Help develop, test, validate, and improve internal tools used for playable and creative production.
Explore AI-assisted development and creative production workflows.
Experiment with new tools, engines, technologies, and approaches that can improve the speed and scale of creative production.
Work closely with Marketing, UA, Product, Design, Art, AI, and Engineering teams.
Translate creative concepts into technically feasible and engaging playable experiences.
Collaborate on creative testing and iteration based on performance data and learnings.
Contribute ideas and technical solutions throughout the creative development process.
Technical Skills Required
Unity C# Playable Ads Development
Benefits & Perks
Fully remote position
Nice to Have
Experience with Luna Playable and playable ad platforms such as AppLovin, Unity Ads, Meta, or Google
Experience creating playable ads, hypercasual/hybrid-casual prototypes, or video creatives for mobile game UA
Experience with motion graphics, animation, VFX, shaders, or technical art, using tools such as After Effects, Blender, or Unity Timeline
Experience with AI-assisted creative production, automation tools, or workflows

Job Description

At , we’re building more than games, we’re building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.Our goal is to create world-class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you’ll fit right in with us.We’re looking for a and help us create high-performing playable ads and creative content for our mobile games.This is a
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