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Junior Game Artist Apprentice - 5th Dimension MMO

realityjam • United Kingdom
Remote Visa Sponsorship
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AI Summary

Join Realityjam as a Junior Game Artist Apprentice, contributing to the visual development of the MMO game 5th Dimension. Gain structured training, hands-on experience, and a clear progression pathway. Work remotely, 4 days per week.

Key Highlights
Create high-quality 2D and 3D game-ready assets
Collaborate with technical artists, programmers, and designers
Optimize assets for real-time performance
Complete a level 6 'degree' apprenticeship with structured learning
Key Responsibilities
Create high-quality 2D and 3D game-ready assets
Optimize assets for real-time performance
Work within established art style guidelines
Rig, skin, and animate characters and 3D assets
Collaborate with technical artists and programmers
Contribute to environment dressing, level composition, and world-building tasks
Participate in art reviews and iterate on work
Maintain organized asset libraries and contribute to pipeline documentation
Technical Skills Required
Blender Unity Real-time art constraints
Benefits & Perks
Base salary: £17,000 per annum
Quarterly performance bonus: up to £5,000 per annum
Fully remote work
Nice to Have
Experience creating art assets specifically for Unity
Familiarity with Substance Painter, Substance Designer, or equivalent texture authoring tools
Understanding of PBR (Physically Based Rendering) workflows and real-time lighting principles
Experience with character art including rigging-ready topology, skin weighting awareness, or facial blendshape creation
Background in concept art, illustration, or visual development to support style exploration
Experience working on multiplayer or online game titles

Job Description


About the Role

We are looking for a talented and driven Junior Game Artist to join the Realityjam studio team as an apprentice, contributing directly to the visual development of MMO game, 5th Dimension. This is a fully remote, paid apprenticeship offering structured training, hands-on production experience, and a clear progression pathway within the studio.

You will work across character art, environment art, and UI assets, collaborating with technical artists, programmers, and designers to deliver high-quality, game-ready visuals that meet performance targets and serve the aesthetic vision of 5th Dimension.


The apprenticeship training that supports this role is a level 6 ‘degree’ apprenticeship. Accordingly, the educational component of the role is delivered 2 days per week and constitutes a rigorous, intense vocational training pathway that requires some pre-existing knowledge and experience of technical art and CG. Degree apprenticeships are the most rigorous apprenticeship qualification available in the UK. Accordingly this role is not suitable for applicants who have not had some experience in a professional environment.


In tandem with the apprenticeship qualification the successful applicant will also qualify for a Unity Associate Certification at the completion of the apprenticeship which adds an additional, internationally recognized qualification layer to the outcomes produced by this role.

The role comprises elements of technical art and 3D design (art), working with Unity and various other 3D and asset creation tools.


If you’re not yet at the required experience level, our pre-apprenticeship pathway offers a direct, mentored route into this role, see below.


About 5th Dimension

5th Dimension is a multiplayer online game built in Unity, featuring rich world-building tools, interconnected systems, and an FPS MMO / RPG core game loop. The project is being developed by Realityjam in partnership with 5th Dimension Games Ltd.

Before applying, you are required to play the free demo on Steam: 

https://store.steampowered.com/app/3435630/5th_Dimension/

Applications that do not reference the demo will not be considered.


For more information, check out the game’s official website - www.5thdimension.gg

Key Responsibilities
  • Create high-quality 2D and 3D game-ready assets including characters, environments, props, and UI elements.
  • Optimize assets for real-time performance, including polygon budgets, texture atlasing, and LOD setup.
  • Work within established art style guidelines to ensure visual consistency across the game.
  • Rig, skin, and animate characters and 3D assets.
  • Collaborate with technical artists and programmers to integrate assets cleanly into the Unity pipeline.
  • Contribute to environment dressing, level composition, and world-building tasks as directed.
  • Participate in art reviews, receive and action feedback constructively, and iterate on work to hit quality targets.
  • Maintain organized, well-named asset libraries and contribute to pipeline documentation.


Essential Requirements


  • 2 years of commercial experience creating game-ready art assets in a commercial game development context.
  • Strong proficiency in Blender and at least one other industry-standard 3D tool, e.g., Maya or 3ds Max.
  • Demonstrable understanding of real-time art constraints including polycount, UV layout, texture resolution, and draw call management.
  • Experience working within a structured asset pipeline and delivering to defined art style guidelines.
  • A portfolio demonstrating commercial-quality 3D and/or 2D game art (see ‘How to Apply’ below).
  • Right to work in the United Kingdom, applicants must hold this at the time of application.
  • A basic understanding of the game development pipeline including 3D, animation, lighting, rigging etc.
  • Desire to learn the art of game creation and become proficient in the technical skills required to create and published game art and 3D content in-game.
  • Completion of the 5th Dimension demo on Steam prior to submitting your application.


Don’t yet meet all the requirements? You can still join the team - apply to our pre-apprenticeship pathway which provides a structured, mentored route into this role. You’ll build foundational skills in asset creation and world-building alongside the Realityjam studio team, with a direct step into the apprenticeship on completion. Apply at realityjam.io/joinourmovement


Desirable Skills
  • Experience creating art assets specifically for Unity, including material setup, prefab configuration, and shader compatibility.
  • Familiarity with Substance Painter, Substance Designer, or equivalent texture authoring tools.
  • Understanding of PBR (Physically Based Rendering) workflows and real-time lighting principles.
  • Experience with character art including rigging-ready topology, skin weighting awareness, or facial blendshape creation.
  • Background in concept art, illustration, or visual development to support style exploration.
  • Experience working on multiplayer or online game titles.


Remuneration & Working Hours
  • Base salary: £17,000 per annum, 4 days per week, flexible hours.
  • Quarterly performance bonus: up to £5,000 per annum, giving potential annual earnings of up to £22,000.
  • Hours: 30 hours per week — Monday to Thursday, 10:00 am to 6:00 pm (GMT/BST).
  • Fully remote — work from anywhere in the United Kingdom.
  • Apprenticeship framework with structured learning and a direct pathway to a full time role.


How to Apply

To apply, please submit the following as evidence of your commercial experience via the link below


  • A link to your portfolio demonstrating published, verifiable contributions to commercial game titles and commercial-quality game art, OR;
  • Published game credits for a project you contributed to as an artist, including your name.
  • Copy of your CV


Junior Game Programmer / 3D Artist , Apprenticeship (UK Residents Only) at RealityJam


Shortlisted applicants will be asked to complete a practical art test using Blender and Unity, delivering an asset to a provided brief and Unity-ready technical specification. The task is designed to take approximately 3 - 4 hours to complete.


Equal Opportunities


Realityjam is an equal opportunities employer. We are committed to creating an inclusive environment for all employees and applicants and will consider all applications regardless of age, disability, gender identity, race, religion or belief, sex, or sexual orientation. We particularly encourage applications from groups historically under-represented in the games industry.


This role is open to candidates with the right to work in the United Kingdom. Visa sponsorship is available for this role under certain circumstances. Please contact us to enquire if sponsorship is a requirement for you to apply.


www.realityjam.io



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