We are seeking a skilled GPU Optimization Engineer to join our team, responsible for optimizing GPU performance and resolving memory-related issues. The ideal candidate will have strong experience in GPU profiling and rendering optimization, as well as a solid understanding of modern rendering pipelines and graphics APIs. The role involves collaborating with technical artists to balance visual quality and performance targets, and contributing to general engineering tasks and bug fixing across the project.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
QLOC offers first-class services for the video game industry. We love games and we love to co-develop games even more! Our broad range of services include development, art, testing, and localization. We offer first-class services for the biggest players in the video game industry EA, Capcom, Warner Bros., CD PROJEKT RED, Activision and BANDAI NAMCO Entertainment among many others. We work on the biggest gaming platforms, state-of-the-art technologies and games powered by Unreal Engine, or custom engines like Frostbite or REDengine. We have helped enhance and move Cyberpunk 2077, Mortal Kombat, Clair Obscur: Expedition 33, Dying Light: The Beast, Dark Souls Remastered, Europa Universalis V, The Witcher 3: Wild Hunt (and many more) to new platforms, taking great joy in the process and sharing passion with players around the world.
Responsibilities
- profiling and optimize GPU performance to identify and eliminate rendering bottlenecks,
- analyzing and improving rendering pipelines,
- collaborating with technical artists to balance visual quality and performance targets,
Additionally
- investigating and resolve memory-related issues, including memory leaks and excessive memory usage,
- optimizing garbage collection behavior and reduce performance spikes caused by memory management,
- validating optimization results through profiling, benchmarking, and performance testing.
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- strong experience in GPU profiling and rendering optimization,
- solid understanding of modern rendering pipelines, graphics APIs, and GPU architecture,
- experience optimizing render states, shaders, draw calls, and overall rendering performance.
- proven track record of diagnosing and resolving memory leaks, memory fragmentation, and runtime memory issues,
- familiarity with engine-level performance optimization and debugging tools,
- strong analytical and problem-solving skills with a data-driven optimization approach,
- familiarity with Unreal Engine 5 & NS1 console development and platform-specific optimization challenges is preferred.
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- work with very strong IPs,
- possibility for fully remote work,
- help and support with handling work and residence permit procedures, if needed,
- Dragons Academy knowledge and skills exchange events,
- Dragothon an internal sports challenge with prizes,
- chillout spaces and massage chair in the Warsaw office.
If you want to read about processing your personal data during recruitment, check out this page: https://q-loc.com/privacy-policy/personal-data-processing/
In accordance with the Whistleblower Protection Act, the internal reporting procedure can be found at: https://q-loc.com/whistleblowing/
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