VR Game Developer (Contract)

babbler games • Pakistan
Remote
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AI Summary

Babbler Games is seeking a VR Game Developer to implement gameplay systems, mechanics, and interactions for virtual reality experiences. The ideal candidate will have proficiency in developing in Unity for Meta Quest and strong programming skills. This is a contract-based, remote role.

Key Highlights
Implement gameplay systems, mechanics, and interactions for virtual reality experiences
Develop in Unity for Meta Quest
Strong programming skills
Key Responsibilities
Implement gameplay systems, mechanics, and interactions for virtual reality experiences
Integrate assets, debug, and collaborate with the game designer
Prototype new features, test across devices, and refine user experience
Technical Skills Required
C# Unity Meta Quest VR Game Development
Benefits & Perks
Flexible schedule
Work-from-home
Contract-based role
Nice to Have
Bachelor's degree in Computer Science, Game Development, or a related field
Portfolio or examples of shipped or prototype VR projects

Job Description


At Babbler, we're looking for a VR Game Developer who has proficiency in developing in Unity for Meta Quest.


As a remote-first environment, we encourage a flexible schedule and work-from-home.


Role Description:

This is a contract-based, remote VR Game Developer role based in anywhere in the world.


The VR Game Developer will implement gameplay systems, mechanics, and interactions for virtual reality experiences. Day-to-day responsibilities include integrating assets, debugging, and collaborating with the game designer to translate concepts into compelling VR gameplay.


The role also involves prototyping new features, testing across devices, and refining user experience based on feedback and performance metrics. The developer will participate in regular reviews, contribute to technical decisions, and help ensure stable builds and timely releases.


Qualifications:

  • Strong programming skills, with experience in at least one modern game-friendly language (e.g., C#)
  • Familiarity with locomotion mechanics in VR
  • Hands-on experience in interaction models for VR.
  • Ability to collaborate on designing engaging VR experiences and levels.
  • Experience with Unity and Meta Quest platforms
  • Solid understanding of performance optimization and debugging in real-time 3D applications.
  • Ability to communicate clearly about technical and design decisions.
  • Delivering assigned tasks within deadlines.
  • Bachelor’s degree in Computer Science, Game Development, or a related field, or equivalent practical experience. Formal education is not mandatory.
  • Portfolio or examples of shipped or prototype VR projects are strongly preferred.


Please contact at [email protected] or [email protected].


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