Junior Game Developer (Java / libGDX) - AI Training Data

hire feed • India
Remote
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AI Summary

Seeking a Junior Game Developer proficient in Java and libGDX to create 2D game environments for AI training. Responsibilities include developing game mechanics, collaborating with AI specialists, and debugging code. Ideal for developers passionate about gaming and shaping AI learning.

Key Highlights
Develop 2D game environments for AI training systems.
Utilize Java and libGDX framework.
Contribute to shaping the future of AI training data.
Key Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and the libGDX framework.
Collaborate with AI specialists to design game interactions that generate high-quality training data for AI models.
Implement core game mechanics including sprite management, game loops, and input handling.
Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
Participate in code reviews and contribute to the improvement of internal coding standards.
Document technical processes and game development workflows clearly for cross-functional teams.
Technical Skills Required
Java libGDX
Benefits & Perks
$20 - $120/hour payout
Remote (Work from Anywhere)

Job Description


  • Role: Junior Game Developer (Java / libGDX)
  • Location: Remote (Work from Anywhere)
  • Payout: $20 - $120/hour


Role Overview:

We are hiring for one of our clients, seeking a Junior Game Developer (Java / libGDX) to work on a Contract basis. In this role, you will contribute to the development of 2D game environments to train next-generation AI systems through real-world interactions. Your work will directly impact how AI models learn, reason, and perform across industries including finance, healthcare, and engineering. This position is ideal for developers with a passion for gaming and a desire to shape the future of AI training data through high-quality, interactive experiences.


Key Responsibilities:

• Develop, maintain, and optimize simple 2D game features using Java and the libGDX framework.

• Collaborate with AI specialists to design game interactions that generate high-quality training data for AI models.

• Implement core game mechanics including sprite management, game loops, and input handling.

• Troubleshoot and debug code to ensure optimal performance and reliability of game modules.

• Participate in code reviews and contribute to the improvement of internal coding standards.

• Document technical processes and game development workflows clearly for cross-functional teams.


Required Skills & Qualifications:

• Proficiency in Java programming with hands-on experience in game development or related applications.

• Familiarity with the libGDX framework for building cross-platform 2D games.

• Understanding of basic game mechanics including sprite management, game loops, and input handling.

• Ability to write clean, efficient, and well-documented code for collaborative environments.

• Strong problem-solving skills with a focus on debugging and optimizing game performance.

• No prior experience in AI is required; domain knowledge in gaming is what matters for this role.


More About the Opportunity:

This role offers the chance to work with a global leader in the intersection of gaming and AI, contributing to projects that shape how intelligent systems learn from human interactions. You will gain exposure to cutting-edge AI training methodologies while refining your game development skills in a dynamic, remote-first environment.


Equal Opportunity Employer:

We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications.


Apply Now!


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