S

Senior Client Platform Engineer

Scorewarrior • Cyprus
Relocation
This Job is No Longer Active This position is no longer accepting applications

We're looking for a senior client platform engineer to help build a reliable foundation for product development. The ideal candidate will have 3+ years of C++ experience and a strong grasp of design principles and patterns.

Key Highlights
Build a reliable foundation for product development
Own the client platform stack, including framework core and LibRocket integration
Work on a unified build pipeline and improve code testability
Key Responsibilities
Own the client platform stack, including framework core and LibRocket integration
Work on a unified build pipeline and improve code testability
Build an extensible asset loader and reduce nullptr risk
Improve code testability and lower the cost of adding debug functionality
Technical Skills Required
C++ LibRocket C# Unity Game engines Cross-platform build systems (CMake, CI pipelines)
Benefits & Perks
Stable and transparent compensation
13th salary
Bonus after successfully passing probation
Additional paid days (sick leaves, Christmas holidays, corporate conferences and events)
Full relocation coverage for you and your family, if not in Cyprus yet
Monthly allowance for preschool, school, and university expenses for employees' children
Access to courses, learning platforms, and professional resources
Company-funded professional and language courses, books, and certifications
Access to gyms and sports facilities via SportBenefit
Private health insurance for you and your family members
Nice to Have
Active use of LLMs in your work to significantly boost your productivity
Commercial experience with Cocos2d-x
Familiarity with cross-platform build systems (CMake, CI pipelines)

Job Description

Total Battle is an MMO 4X strategy game with deep political systems and intense player-to-player interaction. Players build cities, forge alliances, fight monsters, and compete for dominance. The game runs on mobile and web, with millions of active players, which means every technical decision we make is felt at scale.Our framework team carries a wide mandate: we own the foundation that every game feature is built on — from the rendering and UI layer to the asset pipeline, build system, debug tooling, and developer documentation. That foundation has real problems today.🎯Our mission:
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