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Gameplay Motion Designer (Unity)

Remote
This Job is No Longer Active This position is no longer accepting applications

We're looking for a Gameplay Motion Designer (Unity) to bring motion, polish, and technical clarity to a football-focused mobile gaming experience. This role requires 5+ years of experience in motion design, technical art, or animation for games, with strong hands-on experience working inside Unity. The ideal candidate will have a deep understanding of animation principles, timing, and visual hierarchy, and be able to balance creative intent with technical constraints and performance needs.

Key Highlights
Motion design for mobile games
Unity experience
Animation principles and timing
Technical Skills Required
Unity Animator Timelines State machines C#
Benefits & Perks
USD bi-monthly salary
14 days of Paid Time Off annually
100% remote setup
Observance of Holidays per company guidelines

Job Description

We’re looking for a Gameplay Motion Designer (Unity) who can bring motion, polish, and technical clarity to a football-focused mobile gaming experience. This role sits at the intersection of animation, real-time motion design, and game implementation, ideal for someone who understands both visual storytelling and Unity’s technical constraints.

You’ll own motion systems inside the game, collaborating closely with designers, engineers, and product teams to ensure animations feel responsive, expressive, and production-ready. This is a hands-on role with real ownership over how gameplay, UI, and transitions come to life.

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