Ray Tracing Engineer - CUDA/OptiX Specialist Opportunity

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Ray Tracing Engineer - CUDA/OptiX Specialist in EUROPEAN UNION

Remote 4 hours ago

GPU Computing Specialist - CUDA/OptiX Ray Tracing Project

£600/day | Remote | Short-term Contract | Immediate Start


Leading tech company seeks an experienced CUDA/OptiX specialist to complete a critical spatial analysis project. Our previous contractor had to step away due to family circumstances, and we need someone who can hit the ground running.

What You'll Build

A high-performance GPU-accelerated application for spatial visibility analysis across large-scale 3D environments. You'll implement ray tracing algorithms for line-of-sight calculations and deliver results optimised for cloud infrastructure.


Essential Technical Requirements

  • CUDA/OptiX programming - NVIDIA's ray tracing frameworks
  • 3D computational geometry - voxelization, mesh processing, spatial analysis
  • Ray tracing optimisation - performance tuning for GPU architectures
  • Mesh file processing (.fbx/.glb formats)
  • Triangle intersection algorithms and spatial data structures


The Challenge

  • Process complex 3D scenes with optimised performance
  • Handle mesh voxelization and geometric processing
  • Implement selective geometry processing systems
  • Work with coordinate systems and precision requirements


What We Offer

  • £600 per day contract rate
  • Fully remote with flexible hours
  • Well-defined project scope with existing architecture
  • Direct collaboration with our CTO and engineering team
  • Immediate start available


Ideal Candidate Profile

You're likely a former NVIDIA engineer, graphics programming specialist, or GPU computing expert with battle-tested experience in high-performance ray tracing applications. You thrive on technically challenging projects and can quickly understand existing codebases.


Available immediately for a short-term intensive project?


Apply now

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