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Senior 3D Environment Artist

welevel • Germany
Relocation
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AI Summary

Lead the creation of high-quality 3D assets and environments for an ambitious AAA title. Develop optimized, game-ready models and textures for open-world procedural environments using UE5. Requires 3+ years of experience, a shipped AAA/AA title, and proficiency in Blender, Substance, and ZBrush.

Key Highlights
Shape the visual identity of a blockbuster AAA title from the ground up
Develop realistic assets optimized for open-world, procedural environments
Collaborate with Art Directors and Level Designers to refine artistic pipelines
Key Responsibilities
Create high-quality 3D assets including environments, props, characters, and textures aligned with artistic vision.
Develop realistic assets optimized for open-world, procedural environments.
Work with level designers and technical artists to integrate assets efficiently into the game engine.
Maintain high-performance standards by optimizing models for real-time rendering.
Ensure visual consistency and maintain quality standards across all assets.
Collaborate with the Art Director to establish and refine artistic pipelines.
Stay up to date with industry trends and new tools in 3D modeling and procedural workflows.
Technical Skills Required
Blender Substance Painter Unreal Engine 5
Benefits & Perks
Competitive salary
Relocation assistance
Free beverages
Regular team activities

Job Description


Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior 3D Artist, you will be at the forefront of world-building, environment creation, and asset development, helping to shape the visual identity of our game.

Responsibilities

  • Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints
  • Develop realistic assets optimized for open-world, procedural environments
  • Work with level designers and technical artists to integrate assets efficiently into the game engine
  • Maintain high-performance standards by optimizing models for real-time rendering
  • Ensure visual consistency and maintain quality standards across all assets
  • Collaborate with Art Director to establish and refine artistic pipelines
  • Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation

Requirements

  • 3+ years as a game 3D Artist
  • Shipped at least one AAA/AA title in a senior role
  • Strong DCC skills in Blender, Substance Painter, and ZBrush
  • Strong PBR texturing and material skills
  • Experience implementing assets into Unreal Engine 5
  • Game-ready asset skills: clean topology, UVs, optimization
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

What We Offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

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