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Unity Developer - PC Roguelike Deck-Building Game

montegames Montenegro
Remote
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AI Summary

We're seeking a Unity Developer to build and improve gameplay systems, UI, and game flow for a PC roguelike deck-building game. The role involves implementing new symbols, keys, encounters, shops, and effects while collaborating closely with design and art teams. Candidates must have strong Unity and C# experience, with a focus on polished gameplay features and performance optimization.

Key Highlights
Build and improve gameplay systems, UI, and game flow in Unity
Implement new symbols, keys, encounters, shops, and effects
Strong Unity and C# experience with polished gameplay feature shipping
Key Responsibilities
Build and improve gameplay systems, UI, and game flow in Unity
Implement new symbols, keys, encounters, shops, and effects
Work closely with design and art to turn ideas into polished features
Keep code clean, modular, and easy to extend
Fix bugs and help optimize performance
Technical Skills Required
Unity C#
Benefits & Perks
Fully Remote

Job Description


Fully Remote · Full-Time or Part-Time


We’re looking for a Unity Developer to help build a PC roguelike deck-building game.


Responsibilities:

  • Build and improve gameplay systems, UI, and game flow in Unity
  • Implement new symbols, keys, encounters, shops, and effects
  • Work closely with design and art to turn ideas into polished features
  • Keep code clean, modular, and easy to extend
  • Fix bugs and help optimize performance


Requirements:

  • Strong Unity and C# experience
  • Experience shipping or building polished gameplay features
  • Comfortable with UI, animation, and event-driven game systems
  • Good problem-solving skills and attention to game feel
  • Interest in roguelikes, deck-builders, or slot-style games



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