Game Developer (Unity/Unreal/C++) Opportunity

Green Light Worldwide company

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Game Developer (Unity/Unreal/C++) in CANADA

Visa sponsorship & Relocation 8 months ago
  • Relocate to Sydney, Australia - relocation costs covered
  • Attractive salary plus bonus
  • Work on premier games with Unreal, C++ & Unity


About the company:

Green Light is one of Australia's most successful and fastest growing IT services businesses. We offer a wide range of IT services in Security, infrastructure and Systems Integration to a diverse customer base throughout Australia, New Zealand, SE Asia and Europe.


About the engagement:

Green Light are working in conjunction with a blue-chip game development company, to offer the opportunity for talented Game Developers aboard to come join their team based in Sydney. Australia. The games are acclaimed, premier games being played by millions of users daily. We are looking for passionate developers who are looking for a new challenge and excited about the prospect of working in Australia with an amazing development team.


The role is focused on the your ability to work as part of team and collaborate on the development of existing games and assisting to develop concepts and functionality with experience and initiative for gameplay.


  • You will increase sustainability for current rotating modes and develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players.
  • You will work as part of a diverse team consisting of artists, designers, engineers, producers, and QA.
  • You will also be leading the technical decision-making processes on the team, and you will be accountable for all technical decisions as well as the quality of the technology supported by the team.
  • You will report to the Team Engineering Manager.


Responsibilities:

  • Lead, identify and build improvements to allow game development to more sustainably maintain rotating game modes.
  • Understand the backend services and lead technical decisions to best use them.
  • Lead the automation of aspects of creating and running existing rotating game modes. Lead, design and develop features and UI in the game engine using C++.
  • Collaborate with cross-disciplinary teams in Sydney and the US (including Game Designers, Artists, Animators, Quality, and Producers) to shape player experiences
  • Give feedback to designers and artists on the technical tradeoffs of their designs and ideas
  • Give feedback to product leaders about product direction and player affinity
  • Collaborate with and mentor engineering teammates


Background & Qualification:

  • 8+ yrs of collective professional experience building applications or games in a client-server architecture.
  • Bachelor’s degree in Computer Science or comparable field or equivalent experience
  • Experience working closely with non-engineering collaborators to deliver value
  • Experience building games
  • Experience working with complex code bases
  • Professional experience using C++


How to Apply:

Click APPLY or contact John – Resource Manager on johne@greenlightworldwide.com for a confidential discussion with Green Light Worldwide.

Apply now

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