Join and manage a team of experienced VFX Artists working on a new, ambitious AAA project featuring a world-famous IP in Unreal Engine 5. As a Lead VFX Artist, you'll guide the team to craft breathtaking visual effects within real-time constraints, elevating both the artistic vision and gameplay experience.
Responsibilities
Be a manager and provide leadership and mentorship to the VFX team, promoting their growth and yours.
Be responsible for the quality output of the VFX team, delivering top-quality visual effects by focusing on key areas and maintaining high standards.
Assisting the Direction team in reaching new goals, setting the team's vision, and respecting the artistic vision and gameplay needs.
Identify and communicate effectively potential project risks to other leads, directors, and management.
Stay updated with industry trends, guide R&D, and collaborate with technical teams to improve VFX pipelines and team output.
Help the team execute high-caliber visual effects that align with the artistic and technical vision of the game.
Apply advanced technical proficiency in Unreal Engine, Niagara, Houdini, and any other systems required to create and integrate impactful visual effects.
Nurture robust relationships and proficiently manage workflows with external and internal collaborators.
Document best practices and workflows for both internal and external teams.
Help producers in scoping and prioritizing work for the team.
Be a Go-To Expert and support in the visual effects area.
Collaborate closely with other teams, leads, production, and directors across multiple projects in establishing long-term feature roadmaps to help everyone succeed, making trade-offs when appropriate and needed.
Supervise the documentation created by the team members, making sure its up to the required standards.
Perform employee performance reviews and assist with HR processes.
Work with recruitment and HR to onboard new talent and develop current team members.
REQUIREMENTS:
Experience in Real-time, Game-Ready VFX for game engines.
Proven success in AAA game development, having made significant contributions to at least one complete project cycle, with credited contributions.
5+ years of experience in game development, ideally in VFX or a related role.
2+ years of experience in a managerial role such as Lead.
Excellent English communication skills, both written and spoken.
Outstanding soft skills for effective mediation and to foster collaborative decision-making.
Solid understanding of modern game production cycles and methodologies.
Profound expertise in modern Game Engines, with a strong preference for candidates with in-depth knowledge of Unreal Engine 5 or Unreal Engine 4 for PC and Consoles, including an understanding of its technical limitations and complexities.
Experience with modern VFX systems such as Niagara (scratchpad, grid2D) or other relevant to VFX.
Familiarity with modern VFX production workflows and industry-standard Digital Content Creation tools (DCCs) and their scripting languages (At least one of 3DS Max, Maya, or Blender) for creating and integrating VFX.
WHAT THEY OFFER
Possibility to work 100% remote
Form of employment depending on your preference: B2B, UoP, UZ
Private medical care (entirely financed by the employer)
Sports Card (FitProfit card)
Studio’s Academy - development budget
Professional mental health support
Language lessons (Polish and English)
Flexible working hours (core hours 11:00-16:00 CET)
The game is being created by the whole team and your opinion counts
Working on-site is also possible and the company can help with relocation & visa sponsorship (if needed)
ABOUT THE COMPANY
A game development studio with a proven track record developing action-packed, fast-paced games across various genres for the AA/AAA segment. Currently have multiple unannounced titles in the making. They're part of the Koch Media and Embracer Group. Hiring both fully remotely and for on-site work.