Producing cutting-edge open-world environments with additional assets.
Working closely with the Art Director and Lead Artist to create and maintain an artistic style/atmosphere in accordance with the visuals defined for our projects.
Assembling scenes for architectural and organic environments with lighting and atmosphere within the artistic style of the game.
Maintaining a good balance between visual quality and technical limitations linked to a AAA real-time game world.
The ultimate goal is to create a perfect visual experience for our players.
WHO WILL FIT ?
A minimum of seven years experience as an Environment artist in game development, with at least one AAA title shipped.
Excellent artistic skills with a strong knowledge of composition and different art styles.
Great understanding of architecture and props with respect to the environment.
Strong lighting skills and experience creating normal maps and applying shaders.
Strong knowledge of 3ds Max or Blender, Photoshop, Substance Designer/Painter, and ZBrush.
Experienced in Unreal engine.
Deep understanding of Art production of AAA games (modeling, texturing, optimizations, etc.).
willing to relocate to Brno
WHAT CAN WE OFFER YOU?
A dream team, of course. Full of gaming enthusiasts 😊.
A modern gaming office - a space not only for work but also for relaxation and socializing in the Relax room.
Transparent working environment with open communication.
Benefits package - 5 weeks of vacation, flexible working hours, a lump sum for meal vouchers, on-site gym, and sponsored messages, Czech/English lessons in the offices
Sabbatical leave after seven years working for the company.
Employee referral program.
An opportunity to meet the other colleagues not only at work but also at various social and teambuilding events in and out of the office.