BairesDev is seeking a Senior SDK Engineer (C#/Unity) to build and maintain SDK components, libraries, and APIs that internal game teams use to integrate platform services. The role involves developing SDK functionality in C#/.NET and Unity, creating sample apps and developer tooling, and troubleshooting issues across SDKs, game engines, and backend services. Candidates need 5+ years of software engineering experience, strong C# and Unity skills, and knowledge of .NET, Unreal/C++, REST APIs, testing, Git, and CI/CD.
Key Highlights
Build and maintain SDK components, libraries, and APIs for internal game teams
Develop SDK functionality in C#/.NET and Unity, with some Unreal/C++ exposure
Own features independently from design through release
Collaborate with game developers, technical architects, backend engineers, QA, and DevOps
Work 100% remotely from anywhere with flexible hours
Key Responsibilities
Build and maintain SDK components, libraries, and APIs for internal game teams
Develop SDK functionality primarily in C#/.NET and Unity, with some Unreal/C++ exposure
Produce sample apps and developer tooling to support integration efforts
Troubleshoot issues spanning the SDK, game engines, and backend services
Own features independently from design through release
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Benefits & Perks
100% remote work from anywhere
Excellent compensation in USD or local currency
Hardware and software setup for home office
Flexible hours: create your own schedule
Paid parental leaves, vacations, and national holidays
Supportive environment with mentorship, promotions, skill development, and growth opportunities
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Nice to Have
Experience with Java
Experience with Go (Golang)
Familiarity with Unity Package Manager (UPM) or Unreal plugin architecture
Experience with SDK versioning and dependency management
Background in cross-platform development, including PC, console, mobile, and cloud
Experience with AWS, Docker, telemetry, or observability
Experience writing developer documentation and sample code