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Senior Software Engineer, Mobile Gaming (Unity/C#)

Jobgether • United State
Remote
Apply Now

Hands-on Senior Software Engineer role focused on building and maintaining live mobile gaming products using Unity and C#. Responsibilities include feature development, production issue diagnosis, code improvement, and cross-functional collaboration. Requires 5+ years of experience, strong C# and Unity skills, and experience with live production environments.

Key Highlights
Develop and maintain features for mobile game clients and backend services.
Diagnose and resolve production issues, including performance bottlenecks and integration problems.
Collaborate with Product, Design, and Art teams to deliver polished gaming experiences.
Key Responsibilities
Design, develop, test, and maintain features across mobile game clients and backend services.
Translate requirements and creative concepts from Product, Design, and Art teams into reliable and scalable technical implementations.
Own features throughout the development lifecycle, from implementation and validation through production release and ongoing support.
Diagnose and resolve production issues, including crashes, client-server integration problems, performance bottlenecks, and regressions.
Refactor and improve existing code to strengthen maintainability, stability, performance, and overall software quality.
Participate in code reviews and contribute to technical architecture, design decisions, and engineering standards.
Estimate development work, identify dependencies, and proactively surface technical risks that could affect delivery.
Maintain the health and reliability of content and build pipelines supporting client and server deployments.
Validate changes through automated testing, in-game testing, release checks, and other quality assurance practices.
Support production releases and investigate issues that emerge after deployment.
Technical Skills Required
Unity C# Mobile Game Development
Benefits & Perks
Annual base salary of $100,000–$200,000 (location dependent)
Full-time, fully remote position
Permanent employment
Nice to Have
Experience with Go (Golang), including backend service development, API design, and database integration.
Familiarity with casual or mid-core mobile games and their mechanics.
Experience with mobile release processes, CI/CD pipelines, and App Store or Google Play submissions.
Experience developing native Unity plugins using Objective-C/Swift for iOS or Java/Kotlin for Android.
Familiarity with live analytics platforms or business intelligence tools.

Job Description

This is a hands-on engineering role focused on building features and maintaining the quality, stability, and performance of live mobile gaming products. You will work across game clients and backend services, with a strong focus on Unity, C#, and modern software engineering practices. From initial implementation through testing and release, you will take ownership of features and help ensure they are reliable in production. You will collaborate closely with Product, Design, and Art teams to turn creative concepts into polished, shippable experiences. The role also involves diagnosing production issues, improving established codebases, and contributing to technical decisions and engineering standards. This is an opportunity to make a direct impact in a remote, cross-functional game development environment serving a large global player base.
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