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Software Engineer, Real-Time SDR Signal Processing and Emitter Detection/Localization

anashield • Copenhagen Metropolitan Area
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AI Summary

Build real-time software-defined radio (SDR) signal processing pipelines converting raw I/Q into reliable detection, classification, and localization of wireless emitters. Develop and optimize SDR applications using C++/Python and GNU Radio/custom streaming frameworks, including direction-finding and parameter estimation algorithms. Drive SDR hardware integration and deliver surrounding tooling, testing, and validation with strong DSP fundamentals and performance-focused Linux development.

Key Highlights
Real-time C++/Python I/Q processing from SDR front-end samples to detection, classification, and localization services
Direction-finding/localisation algorithms on coherent multi-channel SDRs plus hardware control and timing (PPS/GPSDO)
Performance optimization for wideband capture using multi-threading, lock-free buffering, SIMD/GPU acceleration, and profiling
Key Responsibilities
Design and implement real-time I/Q processing pipelines in C++ and Python, including channelisation, filtering, resampling, synchronisation, demodulation, and detection.
Build and maintain SDR applications on GNU Radio and/or custom frameworks, including out-of-tree blocks and streaming architectures for continuous wideband capture.
Implement signal detection, classification, and parameter estimation using techniques such as energy and cyclostationary detection, burst segmentation, carrier and symbol-rate estimation, and modulation recognition.
Develop direction-finding and localisation algorithms such as phase interferometry, MUSIC/ESPRIT, and TDoA on coherent multi-channel SDRs.
Drive SDR hardware from software, including tuning, gain and sample-rate control, PPS/GPSDO timing, and multi-channel phase coherence and calibration across supported platforms.
Optimize for real-time performance using multi-threading, lock-free buffering, SIMD, GPU acceleration, and profiling to sustain wideband sample rates without drops.
Build surrounding software for capture/recording, replay and offline analysis, telemetry, configuration, and system interfaces.
Collaborate with RF hardware and FPGA teams on interfaces, data formats, and system-level performance, and support lab measurements and field trials.
Contribute to testing and validation with unit tests on synthetic signals, regression against recorded captures, and repeatable over-the-air test procedures.
Technical Skills Required
C++ Python Digital Signal Processing (DSP)
Nice to Have
Wireless protocol knowledge (Wi-Fi, Bluetooth/BLE, LoRa, DSSS/FHSS control links, OFDM, LTE/5G NR).
Experience with wideband spectrum monitoring, passive sensing, or emitter localisation.
Machine learning applied to RF using PyTorch or similar.
GPU or accelerated DSP (CUDA, VkFFT) and embedded targets (Jetson, Zynq/ZynqMP, ARM SoCs).
FPGA exposure (RFNoC, Vivado, HDL) or experience defining hardware/software interfaces.
Containerisation, CI/CD, and deployment to embedded or field-deployed systems.

Job Description


Location: Hybrid, Copenhagen

Full-time · Visa sponsorship available


Role Summary

We are looking for a software engineer who lives in the signal-processing layer of Software Defined Radio. You will build the software that turns raw I/Q from our SDR front-ends into reliable, real-time detection, classification and localisation of wireless emitters – from the low-level sample pipeline and DSP blocks through to the services and interfaces the rest of the product is built on.


Key Responsibilities

  • Design and implement real-time I/Q processing pipelines in C++ and Python: channelisation, filtering, resampling, synchronisation, demodulation and detection.
  • Build and maintain SDR applications on GNU Radio and/or custom frameworks, including out-of-tree blocks and streaming architectures for continuous wideband capture.
  • Implement signal detection, classification and parameter estimation (energy and cyclostationary detection, burst segmentation, carrier and symbol-rate estimation, modulation recognition).
  • Implement direction-finding and localisation algorithms (phase interferometry, MUSIC/ESPRIT, TDoA) on coherent multi-channel SDRs.
  • Drive SDR hardware from software: tuning, gain and sample-rate control, PPS/GPSDO timing, multi-channel phase coherence and calibration (USRP/UHD, AD936x, Matchstiq/Sidekiq-class platforms).
  • Optimise for real-time performance: multi-threading, lock-free buffering, SIMD, GPU acceleration and profiling, to sustain wideband sample rates without drops.
  • Build the surrounding software: capture and recording tools, replay and offline analysis, telemetry, configuration, and interfaces to the rest of the system.
  • Work with the RF hardware and FPGA side on interfaces, data formats and system-level performance, and support lab measurement and field trials.
  • Contribute to testing and validation: unit tests on synthetic signals, regression against recorded captures, and repeatable over-the-air test procedures.


Required Qualifications

  • Strong C++ (modern C++14/17 or newer) and Python, with a track record of production-quality, performance-sensitive code.
  • Solid grounding in digital signal processing: sampling, filtering, FFT and spectral estimation, synchronisation, and digital modulation.
  • Hands-on experience developing on SDR platforms (USRP/UHD, AD936x or equivalent) and working with live I/Q data.
  • Experience with GNU Radio or a comparable streaming DSP framework.
  • Comfortable with Linux development, CMake, Git, and debugging real-time systems.
  • Able to reason about a signal chain end to end – and to work from a spectrum analyser trace or a recorded capture back to a bug in the code.


Nice-to-Haves

  • Wireless protocol knowledge (Wi-Fi, Bluetooth/BLE, LoRa, DSSS/FHSS control links, OFDM systems, LTE/5G NR).
  • Experience with wideband spectrum monitoring, passive sensing or emitter localisation.
  • Machine learning applied to RF (signal classification, RF fingerprinting), with PyTorch or similar.
  • GPU or accelerated DSP (CUDA, VkFFT) and embedded targets (Jetson, Zynq/ZynqMP, ARM SoCs).
  • FPGA exposure (RFNoC, Vivado, HDL) or experience defining hardware/software interfaces.
  • Containerisation, CI/CD, and deployment to embedded or field-deployed systems.



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