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Senior Mobile Game Developer (Unity/C#) – Full Lifecycle Ownership

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AI Summary

Lead the full game development lifecycle for mobile games, from ideation to launch, in a fast-paced startup environment. Requires 2–10 years of experience, Unity/C# proficiency, and a public portfolio of shipped games. Own creative direction, technical implementation, and post-launch iterations independently.

Key Highlights
Full ownership of mobile game development lifecycle (concept to launch)
Ship 2–4 games every 2–4 weeks in a high-velocity environment
Creative independence with collaboration on art direction and teamwork
Key Responsibilities
Ideate, prototype, and develop mobile games independently from concept to launch
Design and test innovative game mechanics, deciding which features to include in launches
Collaborate with in-house artists while driving projects to 90%+ completion
Rapidly switch between projects, bringing fresh creative ideas to each game
Build and ship games independently, demonstrating full lifecycle ownership
Technical Skills Required
Unity C# Mobile Game Development
Benefits & Perks
$150,000–$210,000 base salary + competitive equity
Dental insurance
Health insurance
Life insurance
Relocation assistance
Visa transfer opportunities (OPT, H-1B)

Job Description


Job description:

Game Developer – Mobile Games

Location: San Francisco, CA

Job Type: Full-Time | On-Site

Work Schedule: 5 Days/Week in Office

Experience: 2–10 Years

Salary: $150,000–$210,000 Base + Competitive Equity

Visa: Open to visa transfers, including OPT and H-1B transfers


About the Role

We are looking for a creative, high-energy Game Developer who can independently ideate, prototype, build, and ship engaging mobile games. You’ll join a small, elite team and take ownership of the full game development lifecycle.


Key Responsibilities

Ideate, prototype, develop, and launch new mobile games every 2–4 weeks.

Create and test innovative game mechanics and decide what features make it to launch.

Own the full development lifecycle, including concept, coding, art direction, launch, and post-launch iteration.

Collaborate with in-house artists while independently driving projects to 90%+ completion.

Rapidly switch between projects and bring fresh creative ideas to each game.

Build games independently from concept through production and launch.


Mandatory Requirements

2–10 years of experience building and shipping mobile games.

Strong proficiency in Unity and C#.

Experience with Blender, iOS, and mobile game development.

Ability to build in Unity independently without relying on AI as a substitute for coding skills.

Public, playable portfolio required, featuring games that have been shipped and are available on platforms such as the App Store, Itch.io, or the web.

Portfolio should demonstrate the ability to take games from concept to finished product independently.

Mobile game studio experience or extensive personal/indie game development experience.

Strong creative mindset and ability to thrive in a fast-paced startup environment.

Must be based in or willing to relocate to San Francisco and work 5 days/week on-site.

Portfolio Requirements


Candidates must provide:

Portfolio link

Public, playable examples of shipped games

Details on their role in each project

Years of mobile game development experience

Brief explanation of why they would be a great fit


What We Offer

$150K–$210K base salary + competitive equity

Opportunity to build games reaching millions of players

Significant creative ownership and independence

Fast-paced startup environment

Full-time, on-site position in San Francisco

Visa transfer opportunities, including OPT and H-1B transfers


Benefits:

Dental insurance

Health insurance

Life insurance

Relocation assistance

Visa sponsorship

Work Location: In person


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