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Mobile UI/UX Designer

dreamteam apps • Belarus
Remote
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AI Summary

Dreamteam Apps seeks a Mobile UI/UX Designer to own design for iOS and Android products. Responsibilities include designing flows, interfaces, onboarding, and growing design systems. Requires 3+ years of mobile product design experience, a strong portfolio, and Figma proficiency.

Key Highlights
Own design for mobile products across Generative AI, Conversational AI, Health, and Utilities.
Direct collaboration with product managers and engineers, with significant influence.
Focus on user flows, interface design, design systems, and prototyping for iOS and Android.
Key Responsibilities
Designing flows and interfaces for iOS and Android, from the structure of a flow to final screens ready for handoff.
Designing new onboarding and paywall screens and updating existing ones.
Exploring the category and competitors before committing to a solution.
Owning and growing design systems and UI kits, keeping libraries consistent as the products evolve.
Prototyping to validate a flow before it goes into development.
Creating promo materials: App Store and Google Play screenshots, app icons.
Developing Lottie animations and micro-interactions.
Working closely with a product manager, engineers, and QA on reviews, handoff, and follow-up after release.
Technical Skills Required
Figma Mobile UI/UX Design Prototyping
Benefits & Perks
High compensation
Paid holiday and sick leave
Flexible 8-hour work schedule
Flexible schedule
Fully remote work
Career growth, learning and development resources
Annual salary reviews
Necessary equipment for work
Free subscriptions in our apps
Room to shape the product
Lack of bureaucracy and long processes
Calm and friendly atmosphere
Transparency in all our processes
Nice to Have
Lottie animation (LottieLab, After Effects)
Illustration and graphics skills
Web design experience: landing pages or small websites
A feel for product metrics: a sense of what a change in the design can do to metrics

Job Description


In DREAMTEAM APPS we build mobile products for tier-1 markets. Our apps are live in the App Store and Google Play across Generative AI, Conversational AI, Health and Utilities. We're a compact team spread across several countries, with decisions made by the people doing the work.

About the role

We're looking for a Mobile UI/UX Designer to own design on our products. You'll work directly with a product manager and engineers, without layers of approval. That gives you real influence on what ships, and real ownership of how it looks and works.

What you'll be doing

Roughly in the order of how much time each part takes:

  • Designing flows and interfaces for iOS and Android, from the structure of a flow to final screens ready for handoff
  • Onboarding and paywalls: designing new screens and updating existing ones
  • Exploring the category and competitors before you commit to a solution
  • Owning and growing our design systems and UI kits, keeping libraries consistent as the products evolve
  • Prototyping to validate a flow before it goes into development
  • Promo materials: App Store and Google Play screenshots, app icons
  • Lottie animations and micro-interactions
  • Working closely with a product manager, engineers and QA on reviews, handoff and follow-up after release
What we're looking for
  • 3+ years in mobile product design, including subscription apps you worked on
  • A portfolio of apps published in the stores, with a clear picture of your own contribution
  • Experience designing for both iOS and Android. You know platform conventions and design with them
  • Experience with onboarding flows and subscription screens
  • Confident Figma: components, variables, libraries
  • Experience inside a product team: release cycles, handoff to engineers, iterating on feedback
  • You can walk us through your decisions. What you considered, what you set aside, why the final one won
  • Comfortable writing clean interface English
  • Hands-on experience with AI tools, whether for moodboards, design directions, wireframes, prototypes or illustrations. We want to see that you've tried them and got something out of it, and that you keep sharpening your craft on your own
Nice to have
  • Lottie animation (LottieLab, After Effects)
  • Illustration and graphics skills
  • Web design experience: landing pages or small websites
  • A feel for product metrics: a sense of what a change in the design can do to metrics
How we hire
  1. Getting to know each other: an intro call with our HR, plus your CV, portfolio and a short questionnaire
  2. Interview with the team, about an hour. We ask our technical questions about how you work, and we look at one of your projects: what the task was, which options you looked at, and how you got to the final result
  3. If we need a closer look, one practical step of your choice: a short test task, or a 45 minutes live design session where we discuss a problem and you design alongside us
  4. We get back to each other with an answer within a few days
What we offer
  • High compensation, discussed individually
  • Paid holiday and sick leave
  • Full time with a flexible 8-hour work schedule
  • Flexible schedule: the team is located in different countries
  • Fully remote work
  • Career growth, learning and development resources, annual salary reviews
  • We provide the necessary equipment for work
  • A team of professionals with whom you can grow
  • As many free subscriptions in our apps as you'd like
  • Room to shape the product, the company is open to new ideas
  • Lack of bureaucracy and long processes
  • A calm and friendly atmosphere with a strong, qualified team, and transparency in all our processes



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