Contract Game Developer (Java / libGDX)

crossing hurdles • United Kingdom
Remote
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AI Summary

Develop and maintain 2D games using Java and libGDX. Collaborate with AI specialists to design engaging interactions. Troubleshoot and optimize game modules. Document processes clearly for cross-functional teams.

Key Highlights
Develop and maintain 2D games using Java and libGDX
Collaborate with AI specialists to design game interactions
Troubleshoot and optimize game modules
Key Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and libGDX
Collaborate with AI specialists to design engaging game interactions and collect high-quality training data
Implement basic game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Participate in code reviews and contribute to the improvement of internal coding standards
Document technical processes and game development workflows clearly for cross-functional teams
Technical Skills Required
Java libGDX Game Development
Benefits & Perks
Remote work
Competitive hourly compensation

Job Description


Position: Game Developer (Java / libGDX)

Type: Contract

Compensation: $20 - $120/hour

Location: Remote

Commitment: 10-40 hrs/week

Role Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.

Requirements

  • Have strong relevant experience in Java programming and object-oriented principles.
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  • Strong written and verbal communication skills, with a focus on clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.

Application Process

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage


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