Unity Environment/Tech Artist Opportunity

Ironbelly Studios company

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Unity Environment/Tech Artist in CANADA

Remote 1 year ago
πŸ’ΌDay to day responsibilities:

  • Collaborate with the design and development teams to create visually appealing and engaging environments.
  • Develop and implement high-quality 3D assets, textures, and materials.
  • Optimize assets for performance while maintaining visual quality.
  • Use Unity’s tools and features to create dynamic and interactive environments.
  • Troubleshoot and resolve technical issues related to art assets.
  • Ensure that all assets and environments are consistent with the artistic direction and visual style of the project.
  • Provide feedback and guidance to junior artists as needed.

πŸš€What you bring to the table:

  • Proven experience as an Environment/Tech Artist in the game industry.
  • Strong portfolio showcasing your work in 3D environment design and asset creation.
  • Expertise in Unity and its various tools for environment creation and optimization.

Proficiency in 3D modeling software (e.g., 3ds Max, Maya, Blender) and texturing tools (e.g., Substance Designer, Substance Painter, Photoshop).

  • Solid understanding of game art pipelines and asset optimization techniques.
  • Ability to work independently and collaboratively in a remote team environment.
  • Strong problem-solving skills and attention to detail.
  • Excellent English communication skills.
Apply now

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