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Unreal Engine 5 Developer (Gameplay and Vehicle Physics)

gecki studios Germany
Remote
This Job is No Longer Active This position is no longer accepting applications
AI Summary

Gecki Studios is seeking an experienced Unreal Engine 5 Developer to work on a new simcade-style formula racing game. The ideal candidate will have a strong background in vehicle physics and simulation. The role involves developing a simulation/simcade-style formula handling model and implementing vehicle handling, tire model, and surface interactions.

Key Highlights
Develop a Simulation/Simcade-style Formula handling model
Implement and refine vehicle handling, tire model, and surface interactions
Collaborate with control and force feedback expert
Profile, debug, and optimize performance in UE5
Technical Skills Required
Unreal Engine 5 (C++ and Blueprints) Vehicle physics Simulation Subsystem Modular systems Plugin workflows
Benefits & Perks
Long-term collaboration on a professional racing game project
Fully remote, flexible working hours
Structured development pipeline (GitHub, taskboards, planning tools)
Opportunity to shape core systems of a brand-new racing title

Job Description


Gecki Studios UG is developing Formula Circus, a new simcade-style formula racing game featuring deep career progression, dynamic racing systems, and a modern modular gameplay structure. Our goal is to deliver an immersive racing experience that blends realistic handling, accessible physics, a living motorsport world, and extensive moddability.

We are now looking for an experienced Unreal Engine 5 Developer (20–40 hours/week) with a focus on gameplay and vehicle physics.


Responsibilities:

Develop a Simulation/Simcade-style Formula handling model, either:

– using our existing R-Tune Physics System, or

– creating a new modular vehicle physics system within UE5

Implement and refine:

  • Vehicle handling
  • Tire model & surface interactions

Collaborate with control and force feedback expert for a clear task pipeline

Profile, debug, and optimize performance in UE5


Requirements:

> Strong experience with Unreal Engine 5 (C++ and Blueprints)

> Background in vehicle physics, simulation, or related fields

> Solid understanding of subsystems, modular systems & plugin workflows

> Self-driven and organized working style

> Good communication in English and/or German


What we offer;

> Long-term collaboration on a professional racing game project

> Fully remote, flexible working hours

> Structured development pipeline (GitHub, taskboards, planning tools)

> A chance to shape core systems of a brand-new racing title

> Work with a growing team and international connections


If you're interested, send me a massage here on Likedin or on my Mail-Adress;

[email protected]


Looking forward to hearing from you!



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