Lead game economy design for Meso Lab's mobile game Spelltails. Design and tune game economy flows, monetization strategy, and data modeling. 5+ years of experience in game economy design required.
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Technical Skills Required
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Job Description
Job Title: Senior Game Economist (Remote)
Company: Meso Lab
About Us Meso Lab is a mobile game studio developing Spelltails, a cat-themed idle RPG. We are currently in advanced development and looking for an expert to lead our game economy design.
The Role: We are seeking a Senior Game Economist to own the in-game economy. This is a key role for an F2P specialist with experience in idle RPGs.
Responsibilities:
- Economy Design: Design and tune game economy flows, including all currency inflows (sources) and outflows (sinks) to ensure long-term sustainability.
- System Balancing: Tune heroes, gear, and PVE content to create a healthy meta.
- Monetization Strategy: Optimize the in-game store, Battle Pass, and event offers to align with player value.
- Data Modeling: Build detailed models in Excel/Sheets to forecast resource balances and player progression.
- Analytics: Query player data (SQL) to identify optimization opportunities and ensure game health.
Requirements:
- 5+ years of experience in game economy design (F2P mobile preferred).
- Strong proficiency in Excel/Google Sheets for modeling complex systems.
- Experience with SQL and data visualization tools (Looker, Tableau, etc.).
- A player-first mindset focused on retention and genuine value.
Compensation:
- $30-40/hour
- Fully Remote (International Friendly)
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