C

Senior Full Stack Developer (Unity, C++, Cloud Services)

caps studios Johannesburg Metropolitan Area
Remote
This Job is No Longer Active This position is no longer accepting applications
AI Summary

Join a fast-growing game studio building a new generation of collectible gaming. Develop full-stack architecture for a mobile game and optimize performance. Work on a game that merges nostalgia and innovation.

Key Highlights
Develop and maintain full-stack architecture for a mobile game
Optimize performance and debugging across platforms
Implement secure data handling and scalable storage for multiplayer features
Work closely with designers and product leads to bring new mechanics to life
Technical Skills Required
Unity C++ C# RESTful APIs Cloud Services (Firebase, AWS) Git CI/CD
Benefits & Perks
Competitive compensation based on experience and contribution
Fully remote or hybrid setup with flexible hours
Potential for long-term role across multiple upcoming game titles

Job Description


Developer (Unity, C++)

Full Stack

Remote/Hybrid

Capss – The modern revival of POGs style game (collect, slam, trade)

About Capss

Capss is a fast-growing game studio building a new generation of collectible gaming — blending digital, physical, and soon AR experiences.

Our mobile game on the way to partner with the likes of Chupa Chups and other major brands, with a full tabletop edition and physical packs launching this year.

We’re looking for a Full Stack Developer who can bridge Unity gameplay systemsbackend architecture, and C++-level performance optimisation.

You’ll join a small, fast-moving team where ideas go from prototype to live test in days — not months.



Responsibilities

  • Develop and maintain full-stack architecture for Capss Mobile (Unity + backend services)
  • Build and optimise gameplay systems, APIs, and integrations (matchmaking, inventory, leaderboard, etc.)
  • Work closely with designers and product leads to bring new mechanics to life
  • Implement secure data handling, scalable storage, and server logic for multiplayer features
  • Optimize performance and debugging across platforms (mobile, web, AR)
  • Support deployment pipelines and version control workflows (Git, CI/CD)



Requirements

  • 3+ years of experience in Full Stack or Game Development
  • Strong proficiency in Unity (C#) and C++ (for performance modules or plugin development)
  • Understanding of client-server architecture, RESTful APIs, and cloud services (Firebase, AWS, etc.)
  • Experience with real-time multiplayer or physics-based games a strong plus
  • Familiar with version control (Git), task management tools, and agile workflows
  • Ability to work independently, iterate fast, and deliver clean, maintainable code
  • English required; Russian language a strong advantage (internal comms)



Nice to Have

  • Experience with mobile optimization (iOS/Android)
  • Knowledge of AR/VR frameworks
  • Basic understanding of monetization systems and leaderboards
  • Experience integrating analytics, user accounts, or cloud saves



What We Offer

  • Work on a game that merges nostalgia and innovation
  • Fully remote or hybrid setup with flexible hours
  • Flat team structure – your ideas shape the product directly
  • Potential for long-term role across multiple upcoming game titles
  • Competitive compensation based on experience and contribution



To Apply:

Send your CV, your desired salary + portfolio/GitHub/playable builds to [email protected]

Applications without portfolio links will not be considered


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