Fantastic opportunity with one of the UK’s top indie developers working on AAA Console and PC projects. We are looking for an experienced Senior Tech Artist to develop new and existing pipelines, tools, and workflows for artists for a variety art software's using languages such as Python, Maxscripts and C# in conjunction with Unreal, Unity and bespoke engines. For this role they can support relocation in the UK and have a dedicated People team on standby to assist you and your family with every step of the way. What we're looking for:
Significant experience as a Technical Artist or related art role, working on or shipped at least one AAA title.
Can demonstrate creativity and technical ability within the constraints of console development.
Extensive application scripting experience (e.g. Python, C#), especially for DCC applications
Solid understanding of current and next-gen art pipelines and techniques in game development
Excellent knowledge in Maya and Substance Designer and Painter
Familiarity with visual FX, lighting, materials, and post effects
Experience with HLSL shader creation and PBR material workflow
Extensive knowledge of Unity, Unreal Tech, this includes applications such as Material creation and BluePrint If the above sounds like it could be the opportunity you’ve been looking for then get in touch. For a casual chat about the role in more detail call me on 01925 839 722 or drop me an email on lee.burns@amiqus.com I look forwards to hearing from you.