V

Graphics Programmer (C#/.NET Game Engine)

vista source Australia
Remote
This Job is No Longer Active This position is no longer accepting applications
AI Summary

Join Vista Source's Melbourne-based team as a graphics programmer to work on a C#/.NET game engine. Collaborate with software engineers, artists, and other graphics programmers to craft an efficient and user-friendly engine. Experience with rendering tools and game engines is a plus.

Key Highlights
Collaborate with software engineers, artists, and other graphics programmers
Craft an efficient and user-friendly C#/.NET game engine
Experience with rendering tools and game engines is a plus
Technical Skills Required
C# .NET Vulkan DirectX SpirV Cross C++ Unity Unreal
Benefits & Perks
Fully remote work
Personalized feedback during the hiring process

Job Description


About Vista Source

We're a Melbourne-based software development team focused on building tools that make game development simpler and more enjoyable. We're looking for eager graphics programmers of all skill levels to collaborate on our emerging C#/.NET game engine.


Role Overview

As a member of our engine's graphics team you'll be working alongside software engineers, other graphics programmers, and artists to craft an efficient, modern, and user-friendly C# game engine that utilizes modern rendering techniques.


This role is fully remote.


Our Hiring Approach

Vista Source puts people above all else, as such we aim to keep our hiring process open and straightforward.


Portfolios and hands-on projects carry more weight for us than formal qualifications. Competition can be tight, but we make an effort to share personalized feedback with candidates who pass the initial portfolio review.


What We're Looking For

  • A strong portfolio showcasing your work
  • Curiosity and a willingness to explore new technologies
  • Experience with rendering tools such as Vulkan, DirectX, or SpirV Cross
  • Openness to learning internal tools, including custom shader languages
  • Familiarity with C#/C++ interoperability (a bonus)
  • Experience with game engines like Unity or Unreal (also a bonus)

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