F

C# Computer Scientist

frame of mind games • Canada
Remote
This Job is No Longer Active This position is no longer accepting applications

Job Description


Full remote. Short contracts.


Once the AI became good enough to beat me on smaller boards with variant pieces and could crush 99% of my users on most boards, I stopped making it better. However I have a backlog of ideas to make it even better.

The AI for ChessCraft is written in C#. Unity uses this codebase, but it also compiles to a commandline application with tests and benchmarks. You can learn more about the C# ChessCraft project here.



Job Description

You could be a senior adviser and review the project with me, or be a developer to help with AI and C# improvements:

  • Suggest industry best practices, refactoring, and utilities for the C# project.
  • Parameter tuning. Presently, my 50 parameters are not tuned at all, I just hand-picked values.
  • Implement or suggest C# optimization ideas.
  • Simplify the tree search code.



Hours and Compensation

Based on experience and portfolio. Your application email must include your proposed hourly rate.



Requirements

  • You can have a technical conversation about most of the AI concepts used to build ChessCraft.
  • Portfolio of C# project(s). I must see code samples. For team projects, I can clearly identify what was written by you.
  • Knowledge of computer science or experience with performance optimization.
  • Basic knowledge of classic chess.



Assets

Not required, but nice to have:

  • Experience with machine learning, especially parameter tuning or popular open source libraries.
  • Related university degrees, online course completions, or certificates.
  • Quantitative results of performance improvements to code (any language).
  • Experience with Unity or Linux.
  • Send me an email from a school or institution email address, so I can trust you faster.


To apply, send me an email:

https://chesscraft.ca/jobs#job-csharp-compsci


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