S

Software Engineer

Splitting Point Studios • New Zealand
Remote
This Job is No Longer Active This position is no longer accepting applications

Job Description


🌱 Company Description – Splitting Point Studios

At Splitting Point Studios, we craft imaginative and trend-defining Roblox games that millions love. Best known for Grow a Garden, we blend creativity, engineering, and social gameplay to deliver unforgettable live experiences. We’re a fully remote team pushing the boundaries of what’s possible on Roblox and the gaming industry.


Software Engineer - Job Description


Overview


We're on the hunt for a Software Engineer who thrives in fast-paced, customer-centric environments. Our team values critical thinking, pragmatic execution, and collaborative iteration. We favor humans over bureaucracy, working software over ceremony, and feedback loops over rigid roadmaps. If you enjoy solving real problems with real people, you'll fit right in.


Core Technical Requirements


Programming Languages


If you've wrangled any C-style syntax, you're halfway there.


- JavaScript (bonus points if you've tamed its quirks).


Cloud Infrastructure


AWS experience is non-negotiable. Familiarity with the following services will make your life easier:


- AWS Lambda

- API Gateway

- DynamoDB

- Redis

- PostgreSQL


Infrastructure as Code & CI/CD


You should be comfortable with declarative infra and automated pipelines. We use:


- Terraform

- GitHub Actions


(Or similar tools - experience with the concepts is important.)


Development Practices


You should either have experience with - or a strong sense that you'd thrive in - the following:


- Git & GitHub workflows (pull requests, code reviews, small-team collaboration)

- Writing and maintaining unit, integration, and end-to-end tests

- Observability practices (logs, metrics, traces - the good stuff)

- Genuine Agile:

 - Individuals and interactions > processes and tools

 - Working software > comprehensive documentation

 - Customer collaboration > contract negotiation

 - Responding to change > following a plan

 - (No SCRUM rituals here - just real agility)


Preferred Qualities


- Engineering Mindset:

 - You debug with precision and design with restraint

 - You favor simple, maintainable solutions

- Comfortable with ambiguity - you iterate toward clarity, not wait for it

- Communicate with empathy and directness, whether in team syncs or customer feedback loops


Bonus Skills (Nice to Have)


- TypeScript, Zod, or schema validation experience

- Linux-first workflows (WSL counts!)

- Strong opinions on developer ergonomics


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